This post is as much for my players as it is for anyone else. It is also the means by which I am working out how I plan to tackle the challenge of learning to run games of GURPS: the Generic Universal RolePlaying System (Fourth Edition) published by Steve Jackson Games. GURPS was first published … Continue reading Learning GURPS: Play Some Adventures
It has been a massive honour to have the opportunity to interview the legendary Steve Jackson for Roleplay Rescue. Interview Link:Talking to Steve Jackson Steve Jackson is the founder and President of Steve Jackson Games, a premier publisher of books, games, and magazines for the discerning gamer. Well-known games include OGRE, The Fantasy Trip, Car … Continue reading Talking to Steve Jackson
Following on from yesterday's post about random Attributes for GURPS, I've had some positive comments which sparked me to have a go at both a different approach to those attribute rolls and new style of random template. In short, I wanted to create a quick-to-generate "Fighter" for GURPS Dungeon Fantasy (using just the Basic Set … Continue reading GURPS Dungeon Fantasy Fighter
In my ongoing project to strip down the GURPS rules, and make them as accessible as possible for my Open Table games, I have been experimenting with rolling Attributes randomly. GURPS 1e-3e offered the simple system of rolling 3d6 for each Attribute and applying the result directly. Initially attracted to this idea, I tried it … Continue reading GURPS Random Attributes
How I got started with my idea to solo play a low-powered and low-fantasy GURPS campaign set in the early Bronze Age.
I've been thinking an awful lot about running a new solo fantasy campaign set around the start of the Bronze Age. In truth, the desire to run a "Low-Fantasy" game has been coursing through my veins for months, if not years. The main appeal of returning to the Red Box edition of Basic Dungeons & … Continue reading Age of Blades