Fiddling With GURPS

Ever since I dropped the mic and walked away from the keyboard about six weeks ago, to give myself a break from the self-imposed pressure to podcast and write this blog, I’ve felt healthier but I’ve also been unsure what to do with those media going forward.

Playing Dungeon Fantasy RPG (powered by GURPS) with the new Nottingham Roleplay Group (we need a catchier name) has been an overall delight which has allowed me to play with GURPS consistently for almost 6 months now. I find myself wanting more.

Fiddling around with games has been my hobby since I can remember. From the very beginning, I was largely playing alone in my teenage bedroom when I wasn’t hanging around with my friends playing in a group. It’s natural for me to mess around solo.

So here we are again… fiddling around with GURPS. I don’t really know quite what I want to create and explore, and I feel that uncertainty ping as anxiety (as I am wont to do). I chose to grab some books and sit down to see what emerges.

I know that having purchased some black and white copies of the GURPS rules for school use, including a copy of “Magic”, that I aim to mess around more with those core books. I want to work more with GURPS Magic because I seek to deepen my own mastery with it.

This morning, on a whim, I grabbed GURPS Ice Age and the earliest edition of GURPS Bestiary off the stack. Being someone who enjoys the more-realistic and less-powerful end of the RPG experience, I think I’d like to try a very low-tech fantasy game with magic in the mix.

The thing with fiddling around is that you don’t have to commit to anything. The goal is to play, to explore, and to experience the pleasure of that playfulness. Perhaps I’ll just run a solo fight with some prehistoric wolves and that’ll be that. GURPS allows me to switch world in a moment, no holds barred.

What to do with this blog and the podcast? As it always was, I think the goal is to share the journey. The more I play (and that’s mostly with GURPS right now), the more I have to share and discuss. This is where the odd thoughts, stray ideas, and bits of learning can find expression. Who knows where the muse will take us?

Game on!

2 comments

  1. Hi Che. This is just the sort of post that inspires me to follow suit. Due in part to your guidance, my RPG collection has grown since I began playing in 2017. Many of which I have yet to still play. I need to just dabble more, for myself. Game on!

    Liked by 1 person

    • Glad to hear I am inspiring you – yes, fiddling around is a great way to find out what you like and don’t like with a system. It also opens up vistas of imagination that only appear through actual moments of play (as opposed go just reading).

      Like

Leave a reply to Che Webster Cancel reply

This site uses Akismet to reduce spam. Learn how your comment data is processed.