Delighted to have received my copy of Dwarrowdeep, the latest megadungeon from the pen of Greg Gillespie, this afternoon. While I have held the .PDF for quite some days, I am glad to at last to have been able to begin to read in earnest this rather exciting book.

Dwarrowdeep is the largest Dwarf-themed dungeon adventure ever written, or at least so the book claims. I can believe this and have had a great deal of joy from flipping through the pages, noting many references to those other famous Dwarven halls from literature and gaming.
Of particular note is the method, not dissimilar to the way Iron Crown approached Moria, of mixing fixed primary areas of the dungeon maps with randomly-determined secondary areas. It looks like the resources provided to create the vast majority of the megadungeon offer an entertaining mix of random tables themed to the Dwarven realm.

I’ve grabbed the OSR version (as opposed to the 5e version) because I feel that I am far more likely to get use out of a B/X delve than I might the modern D&D edition. This is the dungeon I am contemplating running for the forthcoming school club and I am keen to read it over the next week or so.
For me, the Old School megadungeon is a great way into the hobby for newbies and an enjoyable tool for play as a GM (or should I say, Referee?) It’s great to have a Dwarven-themed dungeon that actually feels runnable and which has a background that I feel is interesting enough to explore.

In the meantime, I hope to spark some interest among my adult gaming friends too so that if I end up running the game for the students then I might also be able to offer an Open Table to others simultaneously.
Game on!
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