Learning Characterisation

One of the more heart-warming experiences when you introduce new gamers to roleplaying games (like classic D&D) is the moment when they realise – and you recognise – that they’ve cottoned-on to the idea of roleplaying someone different to themselves.

This was expressed recently to me thus: “For my first character, I just imagined them to be basically like me with just different hair. But for my next character, I am imagining her as much quieter and she’s more intelligent (rolled 18). Being a wizard, she’s perhaps more careful and thoughtful.”

Two thoughts arose from this:

  • It’s great that this player is starting to imagine being someone else.
  • This is a benefit of games where there’s a persistent world but characters die from time to time.

The conversation continued around the idea of being someone you aren’t. I expressed the enjoyment of finding out what it feels like to be a different kind of person while all the time knowing that it’s a safe space – we are all at the table and nobody has to deal with real-world consequences.

These players expressed the freedom that comes from doing morally questionable things – like stabbing a person in the back to cover up a mistake they made. There are consequences in the game world but it’s fun to see those play out and realise (from imagined experience) that’s why murder is a bad idea.

On the second point, I felt there was a benefit to the periodic death and replacement of characters. In short, you get to try on a new persona if you want to. Equally, it’s ok to replace a character with a similar one, but there is pleasure in rolling them up and moulding the result into something fresh.

All in all, I realised that the biggest joy as a player lies in the experience of roleplaying a character you want to explore. What’s it like to be a thief or barbarian, wizard or priest… or whatever? I know I love to find out.

Game on!

3 comments

  1. Bit of a tangent, but…I’m sure I’ve read about research that shows that there’s a correlation between the amount you read and your empathy with others (although I can’t find it right now so citation needed!). When you’re reading, you’re practicing “being” someone else and seeing things from their point of view.

    From what your newbie D&D player said, the idea of being someone else in a safe environment really clicked with her. If that’s the case, then you’re not just teaching the kids at your club how to play a really fun game (and helping them build their imaginations and all the other great things RPGs provide) – they’re also learning an invaluable skill. With the modern world seeming to become more divisive every day, this is an amazing thing!

    Apologies to everyone for whom this was already blindingly obvious, it just really clicked with me 🙂

    Liked by 1 person

Leave a comment

This site uses Akismet to reduce spam. Learn how your comment data is processed.